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I wanted to take a minute to quickly go over the difference between cash and artifacts.

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Now, cash and artifacts they made seem very similar to one another.

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They have a very similar configuration and they sort of will behave in a similar way, but they are

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not the same thing and they serve different purposes.

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We have used artifacts of art to save output from the Bell job.

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Now, this is not the only purpose of the artifact.

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The artifact can be something that is passed between jobs and wear.

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Different stages of the job can add other things to it.

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So, for example, the build process itself can span over multiple jobs and multiple stages, so it

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doesn't mean that the job has to do everything in one stage, in one job, so it can imagine having

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different stages with different jobs.

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And it's each stage that's something to the build.

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And you can use artifacts in this case to pass this information from one stage to the next stage, from

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one job to the next job.

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And you do not have to use cash for that.

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And it is not useful for keeping any builders on.

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So anything that you have built, regardless of kind of application you have, you do not want to use

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the cash to replace the artifact because this is not really the purpose of the cash now in old exemplars

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that we have used so far.

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You could theoretically have used the cash to do that.

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So don't use it because this is not really the purpose of the cash.

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So I hope I have made the difference between cash and artifacts clear and definitely make sure you check

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the resources to this lecture, because I will be posting some additional information regarding this.

